Physically Based Rendering

Physically Based Rendering

Physically Based Rendering (PBR) is a rendering technique that simulates the physics of light to achieve realistic and accurate visual representations. PBR became popular in the computer graphics industry in the early 2000s due to advancements in computing power and real-time graphics. It gained further recognition in 2010 with the release of the widely used PBR workflow in the game industry.

Use this with Midjourney or Dall•E

SOMETHING in the style of Physically Based Rendering

See also

Computer graphicsPhysically-based rendering algorithmsArtists using PBR techniques
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