Ken Perlin

Ken Perlin

Ken Perlin is a computer scientist and professor who developed Perlin Noise in 1983, a popular algorithm used for generating natural-looking textures. This style is characterized by its ability to create organic and realistic visual effects, such as smooth gradients, undulating surfaces, and natural patterns. Perlin Noise has found wide applications in computer graphics, animation, and game development, making it a famous and influential technique in the field.

Use this with Midjourney or Dall•E

SOMETHING in the style of Ken Perlin

See also

Computer GraphicsAnimationGame DevelopmentAlgorithmic Art
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